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Reference

Family - Overlay

Unified reference for the Overlay widget family across module, constructor, and element APIs.

Version: latest | Last updated: 2026-02-19

Family - Overlay

This page unifies related iced::widget APIs for the Overlay family.

# API surfaces

# Surface summaries

# Module

Display interactive elements on top of other widgets.

# Example References

  • ref/examples/clock/src/main.rs
  • ref/examples/loupe/src/main.rs
  • ref/examples/text/src/main.rs
  • ref/examples/integration/src/main.rs
  • ref/examples/editor/src/main.rs
  • ref/examples/pokedex/src/main.rs

# Use this when...

  • You want one page that links module, constructor, and element surfaces.
  • You are deciding which API surface to start from.
  • You need a practical map for this widget domain.

# Minimal example

rust
// Typical flow:
// 1) Start with constructor usage.
// 2) Move to module docs for style/state details.
// 3) Use element docs for type-level control.

# How it works

Family pages connect related docs so you do not miss capabilities that are split across constructor/module/element pages.

# Common patterns

rust
// Build with constructor APIs first,
// then refine behavior/styles through related module and element docs.

# Gotchas / tips

  • Family routes normalize naming; module/function/struct names may differ slightly.
  • Prefer this page as your entrypoint when learning unfamiliar widgets.
  • Follow example references here before inventing integration patterns.