iced

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Source-verified docs generated from /src/content.

Reference

Constructor - Shader

Function reference for iced::widget::shader.

Version: latest | Last updated: 2026-02-19

Constructor - Shader

Authoritative source: ref/doc/iced/widget/fn.shader.html.

# Rustdoc summary

Creates a new Shader .

# Verified signature

rust
pub fn shader<Message, P>(program: P) -> Shader<Message, P>
where
    P: Program<Message>,

# When to use

Use this constructor/helper as the typed entrypoint for the widget or layout helper it creates.

# Why to use

It gives explicit widget construction with compile-time type checking and builder chaining.

# Example References

  • ref/examples/custom_shader/src/main.rs

# Use this when...

  • You want the canonical entrypoint for creating this widget/helper.
  • You need concrete constructor arguments and builder chaining.
  • You are wiring UI interactions into typed messages.

# Minimal example

rust
// Call this constructor in `view`, then map events to Message variants.

# How it works

Constructors return typed widget values. You configure behavior via builder methods and emit Message values for update to handle.

# Common patterns

rust
// Keep constructor calls close to their message mapping.
// Prefer small helper functions for repeated widget setups.

# Gotchas / tips

  • Re-check argument order in the verified signature on this page.
  • Keep side effects out of view; trigger them from update with Task.
  • Use the related family page when deciding between module/element APIs.