Reference
Constructor - Shader
Function reference for iced::widget::shader.
Constructor - Shader
Authoritative source: ref/doc/iced/widget/fn.shader.html.
# Rustdoc summary
Creates a new Shader .
# Verified signature
rust
pub fn shader<Message, P>(program: P) -> Shader<Message, P> where P: Program<Message>,
# When to use
Use this constructor/helper as the typed entrypoint for the widget or layout helper it creates.
# Why to use
It gives explicit widget construction with compile-time type checking and builder chaining.
# Example References
- ref/examples/custom_shader/src/main.rs
# Related
# Use this when...
- You want the canonical entrypoint for creating this widget/helper.
- You need concrete constructor arguments and builder chaining.
- You are wiring UI interactions into typed messages.
# Minimal example
rust
// Call this constructor in `view`, then map events to Message variants.
# How it works
Constructors return typed widget values. You configure behavior via builder methods and emit Message values for update to handle.
# Common patterns
rust
// Keep constructor calls close to their message mapping. // Prefer small helper functions for repeated widget setups.
# Gotchas / tips
- Re-check argument order in the verified signature on this page.
- Keep side effects out of
view; trigger them fromupdatewith Task. - Use the related family page when deciding between module/element APIs.