Reference
Constructor - Progress Bar
Function reference for iced::widget::progress_bar.
Constructor - Progress Bar
Authoritative source: ref/doc/iced/widget/fn.progress_bar.html.
# Rustdoc summary
Creates a new ProgressBar .
# Verified signature
rust
pub fn progress_bar<'a, Theme>( range: RangeInclusive<f32>, value: f32, ) -> ProgressBar<'a, Theme> where Theme: Catalog + 'a,
# When to use
Use this constructor/helper as the typed entrypoint for the widget or layout helper it creates.
# Why to use
It gives explicit widget construction with compile-time type checking and builder chaining.
# Example References
- ref/examples/progress_bar/src/main.rs
- ref/examples/changelog/src/main.rs
- ref/examples/download_progress/src/main.rs
- ref/examples/styling/src/main.rs
- ref/examples/scrollable/src/main.rs
# Inline Examples (from rustdoc)
rust
use iced::widget::progress_bar; struct State { progress: f32, } enum Message { // ... } fn view(state: &State) -> Element<'_, Message> { progress_bar(0.0..=100.0, state.progress).into() }
# Related
# Use this when...
- You want the canonical entrypoint for creating this widget/helper.
- You need concrete constructor arguments and builder chaining.
- You are wiring UI interactions into typed messages.
# Minimal example
rust
// Call this constructor in `view`, then map events to Message variants.
# How it works
Constructors return typed widget values. You configure behavior via builder methods and emit Message values for update to handle.
# Common patterns
rust
// Keep constructor calls close to their message mapping. // Prefer small helper functions for repeated widget setups.
# Gotchas / tips
- Re-check argument order in the verified signature on this page.
- Keep side effects out of
view; trigger them fromupdatewith Task. - Use the related family page when deciding between module/element APIs.